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Add Ons : Which ones should be required when raiding.

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Add Ons : Which ones should be required when raiding. Empty Add Ons : Which ones should be required when raiding.

Post  pantone Fri Oct 24, 2008 4:18 pm

Last night when in SSC i noticed that some of us had certain addons and others did not. I know that with the new patch, a lot of people have chosen to put their addons on the side. Do you think we could establish a crucial set of addons we all use, if only when raiding?

Here is my list:
Pallypower - for paladins - managed who gets what buff
Omen - for managing threat
Deadly Boss Mods

Anymore you guys think that should be required for raiding?
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Add Ons : Which ones should be required when raiding. Empty Not that i can think of

Post  Stonewolf Fri Oct 24, 2008 4:29 pm

None that immediately scream at me. But I know for some reason Pallypower has been really glitchy and wow tried to kill mine : /
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Post  pantone Fri Oct 24, 2008 4:32 pm

Go to wowmatrix.com to get the wowmatrix application which works for mac or pc. This application will manage your addons. Maybe you already have it.

Pallypower had an update last night, mine is glitch free (now).
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Post  Puresin Fri Oct 24, 2008 4:36 pm

ppl should have DBM and Omen
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Post  shadith Fri Oct 24, 2008 5:03 pm

Other than pally power is there anything specific to a class that is required?

I mean, personally I'd be non-functional without xperl and healbot, but the raid itself doesn't care, as long as I'm not dead last on the heal meters. Smile

Btw, can I just say "nerf pallies"

bounce
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Post  Stonewolf Fri Oct 24, 2008 5:07 pm

I think what you really meant was nerf Stonewolf >.>
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Post  pantone Fri Oct 24, 2008 5:12 pm

yeah, your right. (not on the nerf the pallys, although i see it coming)

i do wish we all had pally power last night though, there was a lot of wasted buffs going around, just because they weren't organized. Or on top of it, a lot of people weren't getting certain buffs.

I read that Blizzard is really happy with how they have "fixed" tanking with Paladins and the Death Knight. Hopefully they wont nerf Paladins too much. They said their next project is to make healing fun to play. Sounds like healing classes are going to have some changes in the upcoming months.
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Add Ons : Which ones should be required when raiding. Empty STONEWOLF FTL

Post  shadith Fri Oct 24, 2008 5:14 pm

Arch, you're right, I did mean nerf stoneworf.

My pally is ret and doesn't group, so nyah. Smile
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Post  Stonewolf Fri Oct 24, 2008 5:18 pm

Yeah apoligies for my pallypower being out of commission. But as far as paladin nerfs Ret is the only one looking at nerfs. They are talking about the potential of buffing holy, but no news on prot. I think the game developers are happy at what prot is doing with our 3 current tank classes. And the ret nerf is only going to be a burst damage nerf. It actually may prove to be a PVE damage buff. But of course we will see.
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Post  Stonewolf Fri Oct 24, 2008 5:19 pm

Scream real loud in vent one time ill be to busy bleeding from the ears to heal. Razz
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Post  shadith Fri Oct 24, 2008 5:20 pm

no worries. I'm just sulking at my inability to crack the top 2. Even tho I KNOW druids aren't built for that, I just want to be a WINNER!
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Post  shadith Fri Oct 24, 2008 5:21 pm

I'm not much of a screamer - at least not while gaming. Shocked
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Post  Stonewolf Fri Oct 24, 2008 5:26 pm

O.o is that so? You could try yelling... lol! Rofl jk. But yeah shamans and CoH priests are kinda supposed to be the highrollers... Of course it depends upon the fight.
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Post  shadith Fri Oct 24, 2008 5:44 pm

don't care - ju fired.
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