Summary of Paladin changes in patch 3.03
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Summary of Paladin changes in patch 3.03
Here are some changes I found that are on the PTRs right now. Should change with patch 3.03
Art of War: No longer increases critical strike damage on Judgements, Crusader Strike, and Divine Storm, instead increases all damage done by those abilities by a smaller amount.
The Avenger’s Shield bounce distance has been reduced to 10 yards (from 15).
The epic ground mount is now available on the trainer at level 61, requiring 150 riding skill, and the non-epic mount learned.
Blessing of Might: Rank 8 points increased slightly to prevent from being overwritten by BattleShout 8 that has a shorter duration (also applies to Greater Blessing of Might 3.)
Blessing of Sanctuary: It is no longer possible to have both Blessing of Sanctuary and Greater Blessing of Sanctuary active on a target at the same time.
Crusade: No longer applies damage bonus twice to critical strikes.
Divine Plea: This spell’s duration is no longer affected by haste.
Divine Purpose: Rank 1 of this ability will now correctly determine its chance of remove stun.
Enlightened Judgments now increases range by 15/30 (was 10/20).
Eye for an Eye: No longer breaks crowd control effects.
Hammer of Justice: The interrupt from this ability will also be redirected when the stun is redirected. In addition, the interrupt will now work on targets immune to stun.
Hammer of the Righteous: Tooltip corrected to indicate it does 4 times weapon dps instead of 3.
Infusion of Light (Holy) now affects Flash of Light too, reducing its cast time down to zero and can be used while moving.
Judgements: The debuffs from Judgement of Light, Judgement of Wisdom, and Judgement of Justice will no longer be applied if the Judgement spell itself misses.
Judgements of the Pure: Haste increased to 3/6/9/12/15%.
Repentance PvP duration reduced to 6 sec.
Righteous Defense cooldown has been lowered to 8 sec (was 15 sec).
Righteous Vengeance: No longer increases critical strike damage on Judgements and Divine Storm, instead applies a DoT effect similar to Deep Wounds.
Seal of the Martyr: Tooltip for Judgement damage was incorrect and has been fixed.
Sheath of Light: Now correctly benefits Judgements of Command, Blood, and The Martyr.
Shield of the Templar now also reduces all damage taken by 1/2/3%.
Art of War: No longer increases critical strike damage on Judgements, Crusader Strike, and Divine Storm, instead increases all damage done by those abilities by a smaller amount.
The Avenger’s Shield bounce distance has been reduced to 10 yards (from 15).
The epic ground mount is now available on the trainer at level 61, requiring 150 riding skill, and the non-epic mount learned.
Blessing of Might: Rank 8 points increased slightly to prevent from being overwritten by BattleShout 8 that has a shorter duration (also applies to Greater Blessing of Might 3.)
Blessing of Sanctuary: It is no longer possible to have both Blessing of Sanctuary and Greater Blessing of Sanctuary active on a target at the same time.
Crusade: No longer applies damage bonus twice to critical strikes.
Divine Plea: This spell’s duration is no longer affected by haste.
Divine Purpose: Rank 1 of this ability will now correctly determine its chance of remove stun.
Enlightened Judgments now increases range by 15/30 (was 10/20).
Eye for an Eye: No longer breaks crowd control effects.
Hammer of Justice: The interrupt from this ability will also be redirected when the stun is redirected. In addition, the interrupt will now work on targets immune to stun.
Hammer of the Righteous: Tooltip corrected to indicate it does 4 times weapon dps instead of 3.
Infusion of Light (Holy) now affects Flash of Light too, reducing its cast time down to zero and can be used while moving.
Judgements: The debuffs from Judgement of Light, Judgement of Wisdom, and Judgement of Justice will no longer be applied if the Judgement spell itself misses.
Judgements of the Pure: Haste increased to 3/6/9/12/15%.
Repentance PvP duration reduced to 6 sec.
Righteous Defense cooldown has been lowered to 8 sec (was 15 sec).
Righteous Vengeance: No longer increases critical strike damage on Judgements and Divine Storm, instead applies a DoT effect similar to Deep Wounds.
Seal of the Martyr: Tooltip for Judgement damage was incorrect and has been fixed.
Sheath of Light: Now correctly benefits Judgements of Command, Blood, and The Martyr.
Shield of the Templar now also reduces all damage taken by 1/2/3%.
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